Field Trip Z (Game)

This is a story game about a zombie apocalypse at Robloxian High School. Play the game here! It is developed by Splitting Point Studios. Note: For the wiki of this game, see here.

It also has many similarities to Break In, which are listed down below.

Similarities to Break In

 * The game lets you know which person did something.


 * The game has some side quests and rewards after done.


 * In the lobby, there is a badge list that you achieved and gamepass.


 * You need to find objects to heal yourself in the lockers instead of drawers.


 * There is a swat role.


 * You need to find weapons to defend yourself.


 * The icon is a lot like the icon in Break In.


 * Bats and crowbars are also weapons in Break In.


 * Instead of watching the news on TV, you will watch on a computer.


 * The same objective when starting (exploring and finding supplies).


 * The particle when you hit an enemy is the same in Break In.


 * The health bar will show on the enemy when they get damaged.


 * There are random NPCs in the high school just like random NPCs outside the house In Break In.


 * The attack poses when you're using a weapon.


 * Some parts have the same music in Break In.
 * The Waiting Room for dead people is somewhere outside the school.
 * You can find Scary Larry's mask in the supply room in the corner.

Storyline
The players go to their first day at a high school, where they explore the school. They can open up lockers to locate items, like medkits, donuts and bandages. There are multiple NPCs who wander around or provide side-quests. Soon, the teacher asks the students to report at the classroom, where she leaves soon to meet the principal. The students (players) party and one accidentally open up a secret entrance. When the teacher comes back, students can either choose to be a snitch or to keep silent (This doesn't affect much in the gameplay). The teacher then dismisses the students early telling them to go to the cafeteria. However, due to special occasions, the cafeteria offers no food. Afterwards, students must return to their classroom. Following 30 minutes of History lessons, the lights suddenly go off and a zombie attacks the teacher. Students, panicking, rush up to the secret entrance to escape.

Soon after that, the students have to find a screwdriver and open up a vent, then crawling in only to find themselves dropping into the principal’s office. They explain that there is a zombie in the classroom, which the principal doubts and goes into the classroom but gets attacked by a zombie. They hurried back into the office, and a news report comes out from the computer, telling citizens about the zombie apocalypse.

The principal tells the players to go find the Supply Closet, which is similar to the Basement in terms of the presence of weapons, from baseball bats to crowbars. After 4 hours, the principal, now zombified, attacks the players in the Supply Closet, which the players defeat, after which Donut Dave comes to the rescue. He brings them into the Science Room and listen to a radio broadcast, reporting citizens to evacuate to the safe zone.

Donut Dave leads the players out, chased by a horde of zombies. After completing an obstacle course to reach the police car, Donut Dave brings the players to a city for supplies, however, stops after a pile of rubbish blocks their tracks. They decide to shelter in a nearby alleyway where they meet Dumpster Diver Dan in his dumpster. Dan introduces them to a base, but which the players have to sneak to a store, called Blox N’ Go, for supplies. Players have to avoid zombies, with bright crimson warning circles around them. Once arrived, the players have to smash the windows, but this causes an alarm to sound which alerted the zombies. Players must quickly grab the supplies and then retreat. After grabbing supplies, they find themselves in a rather pathetic base, but the players eat up and heal. If the players chose to snitch back at that school, the players will vote whether the snitch gets to have food or not. This will affect whether they heal or lose health.

Suddenly, a horde of zombies attacks, which the survivors escape on another obstacle course, soon reaching to shelter beside a sewer. At the top of the building, the players take a zipline to which they are brought safely to the other side. The players then can vote to either follow Donut Dave or Dumpster Diver Dan (leading to different endings).

Endings
There are currently 4 endings. (More coming soon)

Main Ending (AKA Helicopter Escape Ending)
Players choose to follow Donut Dave which brings them to a military outpost. All soldiers in there had been murdered and bodies are scattered on the floor, and suddenly, the Principal boss appears and attacks the players. It has 2 attacks.

1) Earthquake
A red circle will enlarge from the location of the boss. Touching it will deal damage, and players have to jump to avoid it.

2) Bullet Toss
The Principal boss will pick up ammo from a nearby box and throw them at players, which players have to walk away from the warning spots.

After 2 attacks are completed, you have to activate a generator and shock the boss when it stands on the right spot, which stuns the boss. As he is stunned, you need to hit the boss as many times as you can until the boss has been defeated. Then, a helicopter will come and rescue everyone, resulting in a "happy" ending.

Bad/Infected Ending (AKA Sewer Ending)
Players choose to follow Dumpster Diver Dan, who brings them into a sewer. A long obstacle course will lead players to the sewer settlement, where players meet up with 3 other survivors, Whacky Wendy, Stinky Steve and Daryl who will help them fight off a horde of zombies, together with Dumpster Diver Dan, all wielding weapons. For every player, 5 Zombies will spawn. After fighting off them, everyone discovers that they have wounds that caused bleeding then panicking. Soon, a cutscene will show, with infected Dumpster Diver Dan and the infected player appearing from the dumpster.

Antidote Ending
This is extremely similar to the Bad/Infected Ending, but after giving the Antidote (which can be found by giving the Janitor a burger [which can be obtained by delivering Lunch Lady's letter to the Principal] and going in the bathroom to find the antidote on the sink), everyone is presumably saved. The final cutscene is both Dumpster Diver Dan and the player popping up from the dumpster but not infected.

Bad Student Ending (Also known as Karen Ending)
If you choose Karen Ending which means skip class. You will go with the Bully to Blox'n'Go store to find snacks. The principal will eventually find you and bring you back to school to detention in the Science room. After watching the news on the computer, the Principal will ask you to hide in the Supply Closet. After 4 hours, Donut Dave will come to save you (There is no scene of Karen getting shot by Donut Dave or the Principal will come to attack). Later, at the end you can't vote to follow Donut Dave since you will follow Dumpster Diver Dan to the sewer and you will go to the strange room (not the Sewer Settlement) and fight Karen boss when she appears in the middle of the circle and start to attack players after she said that she's mad because her students skipped class. She has 3 attacks.

Coupon Toss
She will throw coupons around in a circle and players have to dodge them.

Zombie's Hand
Many purple circles will appear and zombie's hands will appear to drag players down, so players need to avoid purple circles.

Spinning Handbag
She will use her handbag and spin around. Players need to dodge them by running around or jumping over.

If she gets dizzy when spinning her handbag, you will need to attack her as many times as you can until she's defeated. After that, a shadow figure will appear and say that you have been defeated his creation and will turn you into another creation. At the end, a zombified injection will come closer and sting you as you got stuck in the science experiment room.

Van Ending
=== instead of using the zipline, use the chute on the building, you will meet a dying soldier laying next to a exploding car, and he will fill you on before he dies, then you see a truck, wait, and a boss fight will occur. ===

Bullets:

first, the parts that will be shot are coloured red, and the van will shoot with its (minigun?). Happens in the left and right, so avoid reaching those parts on the first and second parts of the battle

zombie and laser wall:

the top of the truck will have the sign on top of it and zombies will rise, then a laser wall either on the left or right sides, will attack you.

harpoon:

this might not be a weapon, but you should attack it to damage the van, note that the end cannot be damaged by ranged weapons

After you destroy the van, dr Zero will emerge and say that they got captured by zombies

Homework
A worksheet with "A+" written on it can be found beside the Principal's office, the classroom, the second floor or the cafeteria. Giving it to a Bully beside the bathroom allows you to obtain a slingshot that deals massive damage (even more than the Fish) and is ranged. However, be noted that this can only damage certain Zombies.

Antidote
After obtaining a Blue Key from 1) inside the classroom, 2) in the Principal's office, 3) behind a vase, 4) at the bottom of the staircase, it can be used to open up a door with a Lunch Lady inside. You talk to the Lunch Lady, who tells you to give a letter to the Principal to get a burger. This burger can be given to a Janitor outside the Bathroom and he will drop a key. The key can be used to open the door of the Bathroom, which contains a bottle of Antidote inside.

Fish
After obtaining a Blue Key from 1) in the classroom, 2) in the Principal's office, 3) behind a vase, it can be used to open up a door with a Lunch Lady inside. There is a freezer with a Fish inside, which acts as a strong weapon that deals massive damage.

Scientists
At the part where after you need to collect supplies from the store, you need to go back to Donut Dave and Dumpster Diver Dan. You can talk to a group of scientists, who happen to drop a few blood samples from a helicopter crash. The locations of these are: 1) To the left of the scientists; 2) In a Sewer drain beside the store; 3) Behind a lump of black trash bins beside the dumpster. After that, at the part where you decide to go to an ally, you give the samples to the scientists, who are waiting nearby, activating a cutscene.

Paradox
This is most recommended to obtain during the Supply Closet fight, where you spawn with a weapon.You can let the zombified Principal kill you, then defeating the zombified duplicate of yourself.

Rocket Chair
To begin this side-quest, first talk to Nerdy Nathan who will ask you to find 2 Rockets. One rocket is located behind a bush to the left of the school entrance. The second rocket is located in a parkour course to the right of the Blox’n’Go gas station. Once you found the rockets, give them to Nerdy Nathan and a Rocket Chair will automatically spawn in. It can also be bought for 75 ROBUX.