Camping (Game)

Camping is an original story game, starting the Camping franchise. It also is the first of a series by SamsonXVI, followed by its sequel, Camping 2, and its prequels, Hotel and Mansion.

Storyline
A group of 12 players travel to a forest called Specky Woods. The narrator welcomes them to the woods and asks them to explore around.

Day 1
This is a peaceful day where players can explore the map and search for items to aid them in survival. At most two items, from the robux shop, will be randomly generated around the map.

Night 1
The narrator instructs the players to sit by the campfire and tell stories. Suddenly, a mysterious black figure, known as The Son, drops down into the players’ sight. The narrator will ask for the players to flee. Soon The Son disappears, but a storm rolls over causing rain, which walking under would damage the player. The players must quickly locate shelter before the rain completely depletes their health.

Day 2
After a night full of drama, the players wake up to find one of the camping tents collapsed. The narrator decides to shelter in the cave for the following night as not all players can fit in one tent. From this moment, players are free to explore around until night falls upon them. Two park ranger NPCs will be available nearby, which upon interacting with them would initiate a dialogue. The dialogue advises the players to stay near the designated camp grounds, as the park rangers have set up bear traps around the woods to get trap the bears, whom they believe are the cause for the decrease in the deer’s population.

Night 2
As night falls, the players shelter in the cave as planned by the narrator. The weather appears to be rainy with a storm rolling overhead. Suddenly, one of the players will realize they forgot to bring their picnic basket with them. The narrator will prompt the players to assemble a team to go fetch the basket. Whoever dares venture out must be careful of the dangers which lie in their path. As the bear traps and rain simultaneously damage players as well. Once the team brings the basket back, each player will be given a sandwich to feast upon. However, shortly, one of the players realized that one of the sandwiches is poisoned. A player will start to take damage from poison indicated by an aura around them. The storm will then cause the cave’s ceiling rocks to fall blocking the entrance of the cave. The players will then need to search for a new way out. In the back wall, one of the rocks is loose revealing a passageway to another room. This room has two entrances, one of which, has spikes that will damage you while the other being safe. The only way to guarantee you take the safe path is if you have the Lucky Coin. Upon reaching the bottom, the players will continue into another room full of challenges. There is 50% chance for each of the following rooms to be the challenge.

Flood-Escape
The entrance rocks will break revealing a room full of structures. The players are prompted to parkour on certain structures to reach the top. Suddenly, the rain causes the room to start flooding and players must quickly parkour to the top.

Bear Maze
The entrance rocks will break revealing a maze. The players must be careful as bears roam around the maze dealing tons of damage to anything in its path.

After completing either challenge, the story will then progress to Day 3.

Day 3
As the players desperately come out of the cave, the players notice many scattered bear traps around their camp grounds. One trail of blood leads to a bear trap that seems to have caught the limb of an unknown creature. The players have decided that the monster only attacks at night, meaning they are safe during the daytime. The narrator tells them that a rescue team is on their way and they only have to survive one more night.

Night 3
During Night 3, everything will seem normal at first. Suddenly, a player gets kidnapped (if the monster’s face appears on your screen, that means you are kidnapped) and they are tied to a tree. The rest of the players must locate the kidnapped player quickly as a storm once again approaches. Once it starts raining, the players are prompted to stay in the tent until the rain stops. Afterwards, the players notice darkness filling up the woods and they are told to run to the highest stone structure for safety. At this point, one of the endings will initiate.

Solo Ending
This Ending happens only when you are alone. While standing on the stone structure, the Son appears behind you and kills you. This is because you are the “Murderer” who has been killing everyone.

Betrayal Ending
The Ending requires at least 2 players to initiate. While standing on the stone structure, the Son appears on another side and slowly approaches the players. However, the sun suddenly comes out and the Son starts languishing in the light of the sun. The players will tell him that he deserves it for scaring them, poisoning then, and kidnapping them. The Son tells them that they misunderstood his intentions as he was trying to protect them from more murderers. Suddenly, a cutscene reveals one of the player’s backpacks and they are considered the “Murderer”.

Secret Ending
This Ending requires the Lucky Coin. During Day 2, drop the Lucky Coin into the well. A cutscene will shortly initiate, where a person’s back is faced towards the screen as they seem to be sitting normally around in jail. Suddenly, the head turns around revealing the Son’s face and a creepy face then blacks out the scene. The story then ends here.